loadbang or loadmess
how would you load a file automatically into an Sfplay object upon opening a patch?
say for for example if both the max patch and file were located in the same folder, and the file name was KICK.WAV what you i type at the end of the load-bang/mess object?
thanks.
Max Patch
Copy patch and select New From Clipboard in Max.
"open KICK.WAV"
i would freeze the filename in the inspector