Basically I am trying to make a sampler that allows the user to select the audio files used from within a folder. So I have made a little patch which tries to load 64 files into 64 buffer~ objects so I can just send a "set (name of buffer)" message to the groove~ objects that I will be using.
I am also trying to find a way to keep sampling information such as loop points, looping on/off, direction etc, within the patch from the last time it was opened. It is pretty important that the same samples are written into the same buffers every time also.
Thank you for your help.