Loading antialased wavefoms from MSP buffer?

Ernest's icon

For antialiased waveforms in Gen~, is it sensible to load antialased cycle~ and saw~ waveforms into a buffer externally and then step through them in gen~? This wavetable approach would be less CPU intensive than minibleps, but the mechanics of how the cycle~ and saw~ waveforms are generated in MSP is opaque. If it is sensible, how exactly would one do it?