loading large patch
Jan 20 2009 | 11:36 am
I am working quite a whle now on a patch with a lot of bpatchers which kind of mutiply (bpatcher within bpatcher) within the patch. (polyrhythmic polyphonic sequenzer with a lot of colls and counters) The folder with all the patchers and bpatches needed for the project is only about 13mb, and is quite optimized and stable, but when I am making an application or standalone from it it blows up to over 200mb. The loading time of the patch is now over two minutes (on a MBP). I even have a start-screen now, which says "calm down, just wait..." :-)
How would you handle the loading of such a huge patcher? Do you load sub-patcher in a predefined sequence? Or all at once? Any idea on optimizing the load process?
best wishes Kurt Dahlke