Luigi Castelli's objects UB?
Mac.objects leads only to the CFM versions of these externals. Have they
been update for Intel?
Cheers
Gary Lee Nelson
Oberlin College
www.timara.oberlin.edu/GaryLeeNelson
Since sawtooth~ and pulse~ are now pretty much redundant because of saw~ and rect~ (included with max), and quadpan~ and quadxfade~ are relatively easily replaced by an abstraction using a few constant power panners, I'm assuming these are not gonna be updated to UB any time soon...
I'm still hoping to find a good replacement of blit~ though.
Any suggestions for an external implementing a band limited impulse train would be highly appreciated.
Luigi, if you are reading this.. Would you consider recompiling blit~ for UB at some point?
Regards,
kjg
On 15 Jan 2008, at 03:07, Klaas-Jan Govaart wrote:
>
> Since sawtooth~ and pulse~ are now pretty much redundant because of
> saw~ and rect~ (included with max), and quadpan~ and quadxfade~ are
> relatively easily replaced by an abstraction using a few constant
> power panners, I'm assuming these are not gonna be updated to UB
> any time soon...
>
> I'm still hoping to find a good replacement of blit~ though.
> Any suggestions for an external implementing a band limited impulse
> train would be highly appreciated.
i have done a blit (dsf) external which is ub.
will upload tonight.
vb
Stefan Tiedje schrieb:
> I made a comparison between the three
I want to add, that on high frequencies rect~ is not really antialiazed.
Its pretty bad, whereas blit~ is just fine and has no rollof at all...
Stefan
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Stefan Tiedje------------x-------
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by the way:
i just compared blit~ with vb.blit~ and Volker's external _does_ do it correctly a low frequencies.
how is possible to download it?
i cannot find the vb.blit object in the zip file, just the help file...
Oki, it was for Mac and not for windows!...but how i can find some blit object to download and use for windows?
i need some impulse train generator that works with frequency and not with msec. and works in max 4.5 for windows.
anyone knows how i can do?
i've implemented the impulse train generator with a long wavetable of 1 sec, and a simple impulse, looping it with the groove object. but, the groove object works with msec and the approximation from freq to msec (because of the floating point maximum of 6 decimals) is not so perfect.
or it is possible to use floating point number with more than 6 points after the float.point?
Thank you