Manipulating & animating Vector Graphics in jitter

kp*'s icon

I have a noob questions. Being a hard core mono-media composer, i suddenly find myself wanting to work a bit with some graphics and i am not sure which road to go down.

Primarily, I would like to animate some vector graphics i made in illustrator. Everyone is telling me Flash is the way to go, but most graphics folks here don't know enough about jitter and i am already a long time Max/MSP user and i the goal is to project and interact with the animated graphics in a performance environment (so far i have been using transparencies and an overhead projector haha!)

Is Animating vector graphics drawn up in illustrator something Jitter can do?

If not, are the Flash objects (like flosc) the way to go?

I don't want to do all the grunt work in Flash and learn (and buy) a new software package if Jitter already rocks the vector graphics. On the other hand i don't want to invest in learning (and buying) jitter if it is not the right tool either. Most of the jitter work i have seen seems to involve real time manipulation of live video or prerecorded video clips. I am not really aware of much work with graphics.

The graphics i am using are mostly text and simple geometric line drawings. Though there are some other types of graphics i also hope to work with as well (such as some raster graphics files I have scanned in).

*If* flash were the way to go, is there a way to manipulate flash animations directly in max/msp? Do you run flash and interact with it with OSC or TCP/IP?

best,

kevin

Rob Ramirez's icon

jitter does not directly support vector animations.
in the past, folks have come up with solutions for loading paths from illustrator, but i have no idea how successful they were. searching the forum should turn up those attempts.