Manipulating Global Variables - finding next free clip slot in Track

Soup Sounds's icon

Hi - I am stuck trying to find a way to do this. I have got the patch to go through a counter and check if there is a clip in each slot and then send a bang when there is a free slot.

I want to find a way of taking the counter value at that point - which will give a variable the slot number. I wanted to find a way to assign the current counter value - at the point where the bang occurs.

I have attached the M4L test file. Sorry this is a bit vague - but hopefully it make sence with the patch. any help grateful received in my misson to turn Live in a giant super looper.

5051.FindFreeSlot.amxd
amxd
Soup Sounds's icon

OK - Solved my own problem

Brandon Plasters's icon

Hello, i know it's been a while, but could you explain how you've solved this?

Thanks.