I am using max midi patches with many sliders in live to send artnet information to another patch.
When using a lot of channels and many universes the CPU goes crazy even when using only a few sliders with automation.
Tried to change slider's latency to 20 but there are times that the information is so much that gets an 8-core macbook to its knees.
So trying to redesign my patches I was wondering...
Is there a better and lower cpu intensive way of doing this?