Mass-Interaction Sound Synthesis Toolbox for gen~
Mar 21 2019 | 3:12 pm
Don't think this has been posted before on the forum. I just wanted to share this awesome work by James Leonard because it does show how far gen~ allows you to go with physical models.
In this case, the physical modeling paradigm chosen is related to Mass Spring Systems which describes an audio object as a set of mass and springs (which could be nonlinear). It is quite like Genesis and other work by ACROE & Cadoz.
Here's the github link, there are some great examples in there !