Matrix~ or scripting in Jitter?

    Apr 16 2006 | 1:39 pm
    Hi all,
    I am trying to do a sort of video patchbay in my vj app. I wonder if
    there is a jitter object that behaves like MSP matrix~, since it looks
    like I can't connect matrix~ outlets to objects whose inlets expect
    matrix/video streams.
    I would try with a jitter.matrix~ object to do this if it exists, or
    should I go the more time-consuming scripting way? Thank you,

    • Apr 16 2006 | 4:16 pm
      Hi Alessandro,
      An important aspect of jitter to understand early on is that the
      messages passed along those green patch coords are just that, max
      messages. Don't let the greeness fool you, it just means it's a
      message starting with jit_matrix (and similarly for textures as
      jit_gl_texture). So, for routing and flow control all of the usual
      max objects will work on jitter messages. The equivalent max object
      for matrix~ is router. It should work nicely for you.