...yes, great illustration [thx very much "t" for the post!], as well as the one from katja's, understood!.
works out well with a 2x overlap as in the illustration but i assume things would get messy with a 4x overlap/hopsize: 256.
then for ex: the first crossing point would be a value that exceeds 1, which could sum to a value say, 1.6...then what happens,
what to do?, :)
quote[c. roads]: any additive or multiplicative transformations that disturb the perfect summation criterion at the final stage of the OA cause side effects that will probably be audible. Time expansion by stretching the distance between windows, for example, may introduce comb filter or reverberation effects, depending on the number of frequency channels or bins used in the analysis. Using speech or singing as a source, many transformations result in robotic, ringing voices of limited use.
...i assume it's possible to make a connection to what you explained previously in regards to the length of the FFT overlap such as,
the STFT does not actually stretch the distance between windows, what actually increases the distance is the amount of overlaps as
you have to repeat portions of slices, but when you do that it will disturb the perfect summation criterion and this could be termed the
result of an "additive transformation", so have have i understood correctly?
as to the link, i really appreciate it!, i also came across it and for sure like you stated above, it needs a lot of work
to fully understand whats going on with a phase vocoder so will be working on that tutorial.
lastly thx much for your nice words & feedback and glad you found the work interesting. would also like to find
out what kind of work your doing, so please send me a link sometime if it's ok.
...all the best with your project, thx for the help, cheers!