MAX MSP and MAYA

adjacent_spaces's icon

I am looking for some information regarding the integration of MAX MSP and the animation software MAYA. I have a sample based index that I would like to somehow convert to data packets in order to drive various animation systems in MAYA. Any ideas???
THanks!

Anthony Palomba's icon

I am very interested in this too. Are you looking to load
the sample data in maya and then have it animate things?
I think maya supports raw binary input files.

adjacent_spaces's icon

I am wanting to "drive" inverse kinematic systems that have surfaces attached to them. The goal is to modulate the surfaces using audio inputs with a topological output varied by the sound source.

adjacent_spaces's icon

I guess that reply was rather convoluted. Yes, I do want to animate things using sound sources.
Do you have any suggestions?
***Disregard the previous highly-specific super-nerdy response.

Joshua Kit Clayton's icon

On Mar 28, 2006, at 1:32 PM, Ronnie Parsons wrote:

>
> I guess that reply was rather convoluted. Yes, I do want to animate
> things using sound sources.
> Do you have any suggestions?

I would suggest you write max output to a text file which you open
for controlling parameters from a MEL script. Shouldn't be that tough.

Here's one quick link found by googling on "mel script fopen" which
demonstrates how you would read in data from a file.

Many ways to write data to a file in Max, though perhaps easiest from
js. See the jsfiletester-example.pat as a demonstration. Also, if you
need unix linebreaks, we've recently discovered a problem with our JS
File object's linebreak attribute not being set properly, so you
should use file.writestring(string + "n") rather than file.writeline
(string).

Hope this gives you a good start.

-Joshua

Bob's icon

The above link has moved here: https://nccastaff.bournemouth.ac.uk/jmacey/RobTheBloke/www/mel/IO_ascii_reading.html