MaxMake2 with Integrated Code Editor

Ernest's icon

Maxmake builds a Windows executable with a single keyboard click. You can copy, move, and rename the patcher folder, and the makefile still works. You can automatically include your own files in the collective, add writable files, and replace resource files, simply by putting them in a subfolder of the patcher's folder. You can change the hotkeys and directly modify the makefile to your own needs by editing the makefile with its included editor.
MaxMake: Single-Click Portable Build Tool for Max7: https://www.yofiel.com/software/cycling-74-patches/maxmake

MaxMake 2

Ernest's icon

It has its own GUI now.

MaxMake 2.1

Ernest's icon

The demo patch now opens an audio file for the buffer object, opens a pattrstorage.json file containing presets, and starts preset 1. That turns on the play~ object, sets the volume level, opens the storage window, and opens the audio panel.

_demo.maxpat

Ernest's icon

The readme.txt autogeneration is now working. There hasn't been any comments, so I'm not planning further features, although I will be improving the script's robustness as I become aware of problems. Known limitations are noted on the Web page.

Zach M's icon

I appreciate your work. I have only M4L atm, so cannot test this but will likely eventually be making standalones and will definitely take a look at this when the time comes.