Max/MSP Glitch

Dorian's icon

Hi, I want to learn how to build a glitch aplication on Max/MSP and the theory about glitch. Someone know where can found that kind of information and resources?

Thanks for you help!

cap10subtext's icon

Here's a few links I collected when I was looking into this.

Dorian's icon

Thanks cap10subtext, I will look, thanks for your time!

Dorian's icon

I'm looking for build a simple glitch, but talking about music and their theory.

Thanks for your posts!

Anthony Palomba's icon

You may also want to look into Nick Collin's bbcut. Here is
some theory for you...
http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.65.4876&rep=rep1&type=pdf

Dan Nigrin's icon

I unfortunately cannot share my source patches, but take a look at my Major Malfunction (built as a Pluggo plug in in Max 4) for ideas:

One of these days, I plan to port it to MFL....

Dan

lewis lepton's icon

[stutter~] is a good stop to some form of glitching...

Dorian's icon

Thanks Dan, lewis for your posts, I found this patch for a simple glitch, But I want to understand how works, my idea is built step by step my own glitch patch, I want to learn.

Thanks!

lewis lepton's icon

well, [drunk] is the mainly culprit here, to allow it to 'glitch'. it is wired in a way that a clean [drunk] is connected to the start time of [groove~]. there is also another [drunk] with extras on connected to the end time of [groove~], to allow it to stay ahead of the first one, by using [+ ].
you can then use the number boxes to change the step size and range of the [drunk]'s.

its quite a simple patch for glitching, because it just controls the start/end points of the sample, though you can construct way better and more controlled ones. [stutter~] really is a good option for glitching/stuttering.

have a check in the help files, they are more than useful...

Dorian's icon

Thanks Lewis for your information, thanks so much!

lewis lepton's icon

no worries man, thats what this max communities for :).

have fun in your search for glitchy goodness...