MaxMSP to Absynth - Windows

    May 01 2006 | 5:30 pm
    Hi all I wrote a program where Im trying to send data out from Max into Absynth on my windows box. I can not figure out what I have to do get the programs to talk to one another.
    I have tried using midiout, bendout, everything but I cannot figure out what I need to do. Im using a SoundBlaster Live! card
    The following inputs I have are SB Live! MIDI UART, and MPU-401
    The outputs I have are both SB Live but come in an A and B outputs, as well as the UART and MPU options as well
    If anyone can help me out or if need more info, I'll be glad for anything.
    Thanks, NeoSpawn

    • May 01 2006 | 5:54 pm
    • May 01 2006 | 5:57 pm
      not sure how you are planning to do it, but using absynth as a
      plug-in in max is super easy - with the object vst~
      as many ins/outs as absynth can support (that's 3 ins, 8 outs i
      guess) and you can access all controls
      Kasper T. Toeplitz
      noise, composition, bass, computer
    • May 03 2006 | 2:41 am
      Oks I've finally figured out how to use the vst~ object into Absynth. Thanks a lot for your help. Just im trying to figure out how to do a few things like send multiple midievent message so I play mutiple notes and how to bend the pitch of it. Im guessing for the multiple midievents I would have to have muliple midievent messages? Is that right?
    • May 03 2006 | 6:40 am
      raw midi -> midievent converter...
    • May 03 2006 | 8:32 pm
      can i use the vst~ with Propellhead Reason 3.0 ??( i guess not because reason its not a vst)
      is any other i can do to send midi data to Propellhead Reason 3.0
      because i have the very same problem.
    • May 04 2006 | 6:30 am
      you can use midiout. Just use one of the "from Max/MSP" ports.
    • May 04 2006 | 10:25 am
      sorry caz i am newbie how i select Just use one of the "from Max/MSP" ports.
      and what is the lines spleef wrote and how i handle them.
    • May 04 2006 | 11:44 am
      as a newbie you should check out the tutorials and manuals - all the
      answers are there.