mc.groove~ and polybuffer~

Cody's icon

Anyone know of a way to have different instances of the mc.groove~ reference different buffers in the polybuffer~?

I'm not having luck with setvalue (or applyvalue, or mc.target etc). The message: "setvalue 1 set polybufferename.1" works, but "setvalue 2 set polybuffername.2" does not. Something I'm just missing?

Cody's icon

the other option i have in front of me is to use mc.gen~ which can load different polybuffer buffers in individual instances, but I'd reeeeeeally prefer to not have to rebuild groove inside gen.... haha

Cody's icon

maybe in 8.0.3? 🙃

Cody's icon

that's what i've been experiencing as well. target 1 is basically the same as target 0, and anything >1 doesn't do anything :(

thanks for the corroboration

Cody's icon

son of a gun i got it to work... removing the mc.pack~ object in the above patch made it work. Don't really know why... but now I need to figure out why this isn't working in my main patch... at least progress was made. :)

Max Patch
Copy patch and select New From Clipboard in Max.

Cody's icon

praise be, it all works.

Cody's icon

yeah! really opens up possibilities with building a sampler because now you can essentially map different sounds to different keys etc.

thanks for your help :)