Metro counter
i dont know why my metro counter not clocked as same amount of ticks . i use this for my master banging .
any idea ?!!!
no one had a same problem ?
thanks . that was a good point . but i had been hoped that it was the only mistake . but its still not tick the same. i use the bang to active a function object. so it start to read the buffer . but its time aren't seems equal.
Table of Ticks and Note Values
Here is a listing of the note and tick values associated with common note durations. Note value abbreviations that can be used in Max to specify time are in bold. 1nd - Dotted whole note - 2880 ticks
1n - Whole note - 1920 ticks
1nt - Whole note triplet - 1280 ticks
2nd - Dotted half note - 1440 ticks
2n - Half note - 960 ticks
2nt - Half note triplet - 640 ticks
4nd - Dotted quarter note - 720 ticks
4n - Quarter note - 480 ticks
4nt - Quarter note triplet - 320 ticks
8nd - Dotted eighth note - 360 ticks
8n - Eighth note - 240 ticks
8nt - Eighth note triplet - 160 ticks
16nd - Dotted sixteenth note - 180 ticks
16n - Sixteenth note - 120 ticks
16nt - Sixteenth note triplet - 80 ticks
32nd - Dotted thirty-second note - 90 ticks
32n - thirty-second note - 60 ticks
32nt - thirty-second-note triplet - 40 ticks
64nd - Dotted sixty-fourth note - 45 ticks
64n - Sixty-fourth note - 30 ticks
128n - One-hundred-twenty-eighth note - 15 ticks
the problem is the ticks are not equal. in fast reactions (like fast double kicks) the duration of kicks are not equal to each other. i though i must be from lack of quantization , but after adding the quantize object , i still have a same problem.