Has anybody already had metro objects suddenly stopping when it seems there is no reason (cpu not that high, even on activity monitor)?
It happens to me since I changed my powerbook G4 to a MacBookPro.
It will also happen on a Mac mini. Maybe an Intel processor issue ?
It seems to me that the hotter the processor is, the faster it happens.
I must precise that this problem only rises when both overdrive and scheduler options are on, which is required by most of my patches, and that the metro objects are running at high rates (33 ms maximum).