metro/clocker multi impulses banging problem
Need an information about the impulses banged by objects like metro and clocker. When several clockers or metros run together at 1ms, the sel objects doesn’t match the numbers chosen.
I tried to solve the problem changing the argument to 10 ms, but i need at the same time to generate random numbers from the clocker.
Does anyone can know why this happens? Any solution?
Thanks in advance.
You'll need to post an example patch for people to help you with your specific problem. However, here are a couple of applicable generalities.
1) In general, if you're running several metros or clockers at 1 ms, there's almost certainly a much more efficient way to do what you're trying to do.
2) When you're testing a stream of ascending numbers to see if a certain threshold has been reached, but there's a possibility that some numbers may be skipped, rather than using [sel] or [==] to look for an exact match with a specific number, it's usually wiser to use the [past] object to notify when any number greater than the argument has been received, or else use [>=] followed by [change] followed by [sel 1] to detect when any number greater than or equal to the specified threshold has been received.