Middle east percussion

t.a's icon

Hello,

This is not a strictly max /msp question but.. I would like to resynthesize some middle east percussive sounds (probably via subtractive synthesis). I know that this is too general but I am looking for info about the physics behind these instruments and I can't find anything. So any tips on how to resynthesize these sounds? It doesn't really matter exactly which sound tar drum, doumbek etc. If anyone could provide a patch example I would be more than grateful!!

thanks!!

AudioMatt's icon

Here's what I would do. Get some samples, load them into SPEAR and also a sonograph program. Check out what's going on, go from there. Tar might be better done with a karplus strong algorithm with a parametric eq on the impulse. I know this isn't what you asked but I might be willing to take this on as a job.

tada's icon

There is some wonderfull modular vst synths out there with thousands of sounds preloaded. You can check the presets if there is an implementation of the sound you want to make and understand it's flowing diagram. U-he Zebra is what i have in my mind right now . I have implement sitar with max/msp in the past by "copying" the flow diagram of a Zebra preset. Of course if you want to understand in-depth the physics behind the instrument this is not the scientific answer you seek.

Roman Thilenius's icon

i wonder what you think how to come to a substractive synthesis model from knowing about the physis of the acoustic instrument.

brendan mccloskey's icon

LOL. . . I blame George Harrison

brendan mccloskey's icon

OT, from al-Khwarizmi to Muddy Waters, it's what we do; stealing. Shit sorry, creatively appropriating

t.a's icon

@ROMAN THILENIUS

I get what you mean. The term "physics" was used more as a sonic model rather than "real" physics, if that makes sense.

In any case i think that what TADA suggests is a way to start. If anyone knows more programs that have these sounds would be really helpful for me. I will check out U-he Zebra asap

Thanks again

tada's icon

I send you "tabla high" emulation for zebra from vanilla lib (other instruments i found like zills and tambourine was not so good ). XMF filter used in the Zebra patch is a cross modulation filter (cutoff ruled by fm). There is also a good example of frame drum(bendir) in Absynth. Also be aware of a max/msp syndrome: If you don t use at least some physics equations a burst of voises burn your head reminding you that you are not a true sound designer :P

PS i forgot the limitation about zip etc files. here is a link
http://uploaded.net/file/lxz0uyqd