Midi triggering

brmzz@nanoloops's icon

Hi dear cycling forum.

After a day spending searching the forum i coundn't find where i was looking for. I'm making a little videoclip trigger application based on jitter example 26.

I'm feeding the example with external midinotes. With 120 bpm and 8th triggering it just do fine(30fps). when i go up to 16th triggering the fps is falling to 2 and nothing is coming out anymore. (2 fps = 1 frame every half second and 16th with 120 = one trigger every 0.125 second, so only one frame is showing instead of the 3 or 4 desired (30fps/8 = 3.75 frames))

is the problem in:

hardware/software? (WinXPPro, Pentium M 1.5, 1 gig RAM, GeForce FX Go5200, QT 7.0.4)

the way the maxpatch is constructed? other way's like javascripting ?use of othertype of objects? wrong usage of objects?

The patch:

Max Patch
Copy patch and select New From Clipboard in Max.

brmzz@nanoloops's icon

Found it!

quicktime's sound output is routed through windows sound mapper. It eat's CPU performance for lunch. Workaround: back to QT 6.5 and spigot~.