midoout in an instrument

FP's icon

Hi,

why midout doesn't send out anymore from an instrument ?
i'm quite sure it worked.

i need to send a note from the instrument to another midi track.

Max Patch
Copy patch and select New From Clipboard in Max.

thx.
f./

FP's icon
Max Patch
Copy patch and select New From Clipboard in Max.

oups it was not the right code :

Emmanuel Jourdan's icon

Instruments can't output MIDI. Only MIDI Effects can.

FP's icon

merci emmanuel,

so what is the best method to send midi from it ?
i finally sent a message by [send] -> [receive].
is it a better way ?
thx.
f./

broc's icon

In my experience using send/receive is problematic in two aspects:

1. Inaccurate timing. I've measured jitter in the order of 10 ms.

2. Unreliable. I've noticed that sometimes data are not transmitted.

I've never experienced similar problems with Max standalone.

Emmanuel Jourdan's icon

Send/receive is the best so far. There's indeed some timing issue due to the fact that each device might be in different thread.

ke10's icon

Hello!

I want to convert my many pluggo instruments and effects I made to the max4live system. Unfortunately if this is true that only midi effects can send midi out, some of my effects will be impossible to convert.

for example, I have an effect that grabs an audio signal and converts the pitch to midi notes. In my pluggo version of the effect, I would just stick it on an audio track and then open a midi track and direct its in to the audio tracks midi out for that effect. Why would this not be possible to achieve with the M4L architecture? This is really important and is part of the basic vst architecture... If the live or m4l architecture doesn't currently support it, we should make it a priority for the next update.

thanks.

ke10's icon

send and receive is not a good option as a replacement for real midi out which used to be one of the most useful things in pluggo...

Andrew Pask's icon

Please consider the use of send and receive in this way to be a version 1 solution which we have plans to better.

-A

zuchtfisch's icon

Same problem here. I had a triggering device built in pluggo, that would take a midi input to set the pitch of the triggered note and then send it out with the velocity of the triggered note if the signal input rose over a threshold. so i need a pair of plugin and -out as well as notein and -out, but no good. Is there a way to route audio into an instrument or midi device (sort of like in the vocoder effect or others allowing for sidechaining?) Or is it better not to use the audio but rather try to just grab the levels from a gain in the desired track?

f.e's icon

What about OSC ? Could it be used to override the send/receive problem, and the midi channels limitation ? Or is it worse ?

broc's icon

In my experience the timing behavior of OSC is basically the same as send/receive. With a minimum configuration of 2 simple devices I've measured delay/jitter of about 10 milliseconds in both cases. You can easily verify this with the timer object.

mRpinC's icon

"Please consider the use of send and receive in this way to be a version 1 solution which we have plans to better.

-A"

Andrew, do you have an approximate timeline for the send/receive update? Will it allow send to mixer devices as well as other device racks?

Valiumdupeuple's icon

"Hello!

I want to convert my many pluggo instruments and effects I made to the max4live system. Unfortunately if this is true that only midi effects can send midi out, some of my effects will be impossible to convert.

for example, I have an effect that grabs an audio signal and converts the pitch to midi notes. In my pluggo version of the effect, I would just stick it on an audio track and then open a midi track and direct its in to the audio tracks midi out for that effect. Why would this not be possible to achieve with the M4L architecture? This is really important and is part of the basic vst architecture... If the live or m4l architecture doesn't currently support it, we should make it a priority for the next update.

thanks."

Look at what you can do by using the vst~ and/or audiounit~ objects in a max audio device.
Great for things like guitar synth...