Mixing geometry matrices of differing dimensions


    May 08 2012 | 3:16 am
    How can I mix two geometry matrices of differing dimensions, having the smaller matrix only affect a proportionately smaller part of the larger?
    Specifically, if I create a "bump" in the z-plane of a 5x5 plane, and mix it with a 20x20 plane, I would like the bump to show up only on a 5x5 part of the larger plane, so I can then move it around the plane.
    Here is an example:

    • May 08 2012 | 7:21 pm
      you probably want to make use of @srcdimstart/end attributes.
    • May 08 2012 | 9:13 pm
      Perfect! Thank you very much! I knew it had to be some simple matrix attribute.
      For anyone who wants to see a way of using this, here is the same patch with some animation:
    • May 09 2012 | 2:34 am
      And again, but using the Shatter technique:
    • May 09 2012 | 3:56 am
      I'll keep that in mind. On a related topic: has anyone created a Max AdBot object yet?