Mixing geometry matrices of differing dimensions
How can I mix two geometry matrices of differing dimensions, having the smaller matrix only affect a proportionately smaller part of the larger?
Specifically, if I create a "bump" in the z-plane of a 5x5 plane, and mix it with a 20x20 plane, I would like the bump to show up only on a 5x5 part of the larger plane, so I can then move it around the plane.
Max Patch
Copy patch and select New From Clipboard in Max.
Here is an example:
Max Patch
Copy patch and select New From Clipboard in Max.
you probably want to make use of @srcdimstart/end attributes.
Perfect! Thank you very much! I knew it had to be some simple matrix attribute.
Max Patch
Copy patch and select New From Clipboard in Max.
For anyone who wants to see a way of using this, here is the same patch with some animation:
Max Patch
Copy patch and select New From Clipboard in Max.
And again, but using the Shatter technique:
I'll keep that in mind. On a related topic: has anyone created a Max AdBot object yet?