mixing Syphon client using jit.gl.slab
I'm not very good dealing with GL objects in Jitter. I understand that the Syphon client comes into Jitter as a video plane (jit.gl.videoplane), I'm trying to mix this source using jit.gl.slab but not having any success.
Could someone point me to the right direction, thanks.
VJ Fader : Syphon client outputs a texture, so you have to:
a) ensure your context is correct.
b) ensure that you are outputting to some GL geometry, like a video plane.
Post a patch if you have issues.
I'm getting into jitter and would like to mix Syphon input with video but the end result is blue.
Sorry if the question is to noob.
Hey Wardd,
The reason you have blue is probably because you have many "render contexts". You only need one qmetro, jit.window and jit.gl.render.
When you name the Syphon client with the same context, "mod", it works...
In Max6 it's not necessary to name your context anymore.
works like a charm
thanks @mmarko