I am planning on building an audio visual interface like the reactable. I want to use two types of blocks. Blocks with fiducials which activate music samples and colour blocks which when placed within a certain distance of a fiducial block will apply an audio effect to the sound block.
I can locate the position of any fiducial, and using jit.findbounds I can find the position of a colour. But how do I tell a sound block that when it is a certain distance away from a colour block to send a bang?
I hope this is clear enough.