Hey Guys, I'm currently developing an interactive Instrument for an exhibition.
As soon as the User touches the controller surface the Instrument starts Playing and the Backgroung music fades out and vice versa.
Now the Instrument itself uses only MSP objects. The background music is randomly generated with Max objects and two vsts hosted inside Max.
With the Background Music subpatcher deleted in the Patch the Instrument creates the Sound straight with the Metro.
But when I insert the Music subpachter everything slows down and only some notes are generated not according to the metro. My CPU usage although never goes over 40%. (Mac Book Pro late 2011, Lion and Max 6)
I set the Cpu usage Limit in the Max Preferences already at 100%!
Anyone got an idea?