Jun 19 2007 | 4:44 pm
I have a pet project/patch that is getting way too complicated. In the past I have had a lot of trouble applying oop principles in Max... So I have been avoiding the issue.
Wondering if anyone has an example of an effective framework for a multi-track "track as object" approach. I would like to be able to instantiate a track/buffer and a few local variables. An efficient aux-send would be an nice as well.