Multi-camera on 3D model

yagodequay's icon

Does any one have access to the patch used for "Max 6 Sneak Peek: Jitter OpenGL"? (http://www.youtube.com/watch?v=DjWbh5dqJLw)
I'm creating a 3D object that will be projected on 3 adjacent sides of a cube. A 3D virtual object projected on a 3D physical space. I will need 3 camera perspectives running at the same time to create this illusion.

dtr's icon

Not that particular patch but here's a method for multiple views of one object/scene to multiple windows/projections: https://cycling74.com/forums/sharing-triplehead2go-rendering-setup-updated-for-max6-and-jit-gl-node

Rob Ramirez's icon
Max Patch
Copy patch and select New From Clipboard in Max.

here's the patch i used in the video.
lemme know if anything is unclear.

yagodequay's icon

Thanks you Rob and dtr! This is really amazing!