Multi-camera on 3D model

    Feb 28 2013 | 10:22 pm
    Does any one have access to the patch used for "Max 6 Sneak Peek: Jitter OpenGL"? (
    I'm creating a 3D object that will be projected on 3 adjacent sides of a cube. A 3D virtual object projected on a 3D physical space. I will need 3 camera perspectives running at the same time to create this illusion.

    • Feb 28 2013 | 10:51 pm
      Not that particular patch but here's a method for multiple views of one object/scene to multiple windows/projections:
    • Mar 01 2013 | 1:59 am
      here's the patch i used in the video.
      lemme know if anything is unclear.
    • Mar 02 2013 | 1:28 am
      Thanks you Rob and dtr! This is really amazing!