Does any one have access to the patch used for "Max 6 Sneak Peek: Jitter OpenGL"? (http://www.youtube.com/watch?v=DjWbh5dqJLw)
I'm creating a 3D object that will be projected on 3 adjacent sides of a cube. A 3D virtual object projected on a 3D physical space. I will need 3 camera perspectives running at the same time to create this illusion.