Multi-camera on 3D model

    Feb 28 2013 | 10:22 pm
    Does any one have access to the patch used for "Max 6 Sneak Peek: Jitter OpenGL"? ( I'm creating a 3D object that will be projected on 3 adjacent sides of a cube. A 3D virtual object projected on a 3D physical space. I will need 3 camera perspectives running at the same time to create this illusion.