Multiple jit.gl.mesh controlled by multiple audio inputs
Hello,
I have two meshes and I am trying to control each mesh with its own audio signal. However, for some reason both meshes respond to both audio signals at the same time(this is my first problem). I think I might made a mistake while creating two mesh objects. I just duplicated the first one. Is there a better way to do this?(this is the second problem) Because at the end I want four objects.
I tried searching in the forums for a solution to any of these problems but didn't find anything.
Max Patch
Copy patch and select New From Clipboard in Max.
Thanks.
hi,
you need to give a different name to your feedback matrix, for example flow2..
For your second question, may be you could create an abstraction for that ?