I dont understand why I can not get Multiple Particle Systems Emitting 3D Primitives working in Jitter. I can not find any information in the Help (html or otherwise) that states how to do it. See code below... If I only connect one particle system, lets say the right one, it renders correctly. If I connect the left one it(left one) does not render the primitive but the right one still works. With the left one connected, if I disconnect the right one I get nothing until I save, close the patch and open it again then the left works correctly.
Here is a test patch borrowed from other posts in the forums with me adding the primitive stuff...