multiple textures layering on a single jit.gl.videoplane with blend_enable 1


    Jun 13 2014 | 5:35 pm
    Hi all , this should be quick and easy.
    I already (sort of ) found the solution to my problem, but I need another method.
    The patch will clearly demonstrate that I want to layer multiple textures to a single jit.gl.videoplane. it has a red_square frame.png image on top of a "sunset.jpb" image.
    My patch will explain it better. But the problem is clearly my lack of understanding the logics behind merging and layering multiple image inside a single jit.matrix and the use of jit.unpack. OVER using multiple planes layered one on top of another.
    Thanks a lot in advance.
    phiol

    • Jun 15 2014 | 7:47 am
      I found a solution using jit.gl.node @capture 1 but is there a simpler way ?? thanks everyone
      phiol
    • Jun 19 2014 | 12:26 am
    • Jun 19 2014 | 12:28 am
      This method drops out 1 jit.gl.videoplane and one jit.gl.node, hope it helps, the jit.gl.slabs aren't necessary.