I've been fiddling with a dozen [multisliders] inside a medium size patch. I am resizing these [multisliders] in real-time, and sometimes give them fairly big numbers (like 3,000 sliders pero object). The problem is that Max will repeatedly crash upon some random resizing.
I realize that perhaps [multislider] is not the best object to be playing with in terms of a hundred variables, but is this normal? If it is, can someone suggest a better UI alternative? I don't want [matrixtctrl} because it relies on rasterized graphics so when I resize the object the patch will slow down notoriously. Thanks.