[n00bish Q:] How to capture Jitter patch output non-realtime ?
Jan 04 2012 | 2:53 pm
Hello fine gentlemen,
I'm in a bit of a pickle as I have no idea how to capture my Jitter patch output into a file as I'm only able to run it with around 8 FPS.
How would I be able to process video footage thru my patch in non-realtime so that the CPU of my computer would not be such and issue and I would get high frame rate material out from my patch.
Any help and guidance much appreciated!