[n00bish Q:] How to capture Jitter patch output non-realtime ?

    Jan 04 2012 | 2:53 pm
    Hello fine gentlemen,
    I'm in a bit of a pickle as I have no idea how to capture my Jitter patch output into a file as I'm only able to run it with around 8 FPS.
    How would I be able to process video footage thru my patch in non-realtime so that the CPU of my computer would not be such and issue and I would get high frame rate material out from my patch.
    Any help and guidance much appreciated!
    Best, Px