I'm trying to build a framework for my new patches.
The architecture is basicaly a main patch with several poly~ containing jit.qt.movie and jit.gl.videoplane remote controlled by a distant GUI patch via udpsend/receive.
I can't decide between 2 strategies :
- 1: pattrs in the main patch : parameters are set by sending messages from the GUI to the pattrstorage sitting in the main patch ;
- 2 : pattrs in the GUI patch : parameters are set with the classical send/receive pairs ;
(patches are below)
I prefer the 1st method, but I'm not sure about it, the 2nd method seems to be easyer, and takes advantage not to use the ressource of the main patch computer in case of interpolation between presets. But is it secure to send several hundreds of messages via udp when recalling a preset ?
Thanks for suggestions.