New Jitter/Gen Examples
greetings,
in the newer versions of max, there are two new jitter/gen examples that are very interesting... complex-poly & fractal-explorer.
complex-poly is very beautiful, but i was wondering if someone might give me a hint how to go about making it 3d. right now it is a flat image on a video plane, how would i go about mapping it on to an opengl mesh or nurbs?
gobble,
-dustin