newbie 3D question
Hi,
I'm familiar with MAX, but a newbie in jitter. For a project I'm working on I want to load a 3D model into Jitter and manipulate it. For instance blow up, shrink, move and toss points around to distort the object. The example in Tutorial 36 is something like it, but moving points around with noise is too random for me. What is a good way to start with this project?
Kind regards,
Rutger
I meant tutorial 37
You could take a look at jit-ogre and "pre-make" some animations and then control them in jitter.
Or you could check out this technique : http://abstrakt.vade.info/ILOVETHEMAXLIST/Gl-Keyframe-Example.zip
Or you can experiment with matrixoutput, xfade and jit.gl.mesh
Or you can do something like this:
Max Patch
Copy patch and select New From Clipboard in Max.