newbie Q. weighted probability.
newbie here
couple of questions if you care to answer
I am attempting to create my first patch, its really simple. but i am missing one link in the chain. how do you create weighted probability; i.e. say i have objects A, B, C, D, and E. in a pile and i wish to pick one randomally, i can do this with 'random' and 'selector'. but lets say i wish to increase B to 3. using a number box. how to i reflect this change.
also how do you import and export these text files i see on the forums, knowing this would be great cause then i can look at other peoples issues and attempt to make sense of it. example:
any help is much appreciated.
cheers
jens
to copy your patch like this, you select your patch and you choose Edit -> Copy Compressed, and then you just paste it here.
I don't quite understand your question - what do you mean by "increase B to 3"? Do you mean, make it so that it is three times more likely to get B than it is to get any of the other letters?
ahh wicked cut and paste. sweet
might best be described with a diagram.
with the current setting each letter has equal opportunity of occurring, i wish to be able to increase the number in the number box, and thus increase the odds that the letter can print, and when it is 0 it has no chance of occurring.
I know the number box is in the wrong spot, it should be earlier in the chain, but its just to illustrate my point.
thanks.
The table object will act as a weighted probability table, if you send it a bang.
mz