I\'m building an fft sampler for use within m4l. Its based on some of the spectral work by jean francois charles etc (soundplayback via matrices)
The Poly works fine in terms of sound generation / and the panning / degrade effects.
However, i cannot change the sample playback position within the poly. This is achieved by send a sig~ to the fft player denoting which frame in the matrix to play back. It operates fine when the objects are outside the poly but doesn\'t operate within it.
A bit of digging around seems to indicate that neither of the two dsp generators within the poly~ (noise~ and sig~) are sending out a signal within the poly~.
I am not sure why this is the case, since the setup seems to be pretty close to numerous comparable poly examples given online & in tutorials - using mute etc etc. If anyone can illuminate me as to why these aren\'t being triggered, i\'d be very grateful!