Hey I discovered something that needs explaining.
If you sample the output from noise~ at a rate equal to 2^N samples, you get a regular patternation. Same in gen as well. The patterns alter when you alter the sig vector and/or the IO vector too.
It seems to me that the noise generating algorithm is not so random. Have a look at the patch below to see what I mean. At first I thought it was just the calcount of scope doing some sort of visual aliasing, but from my little sonification using cycle~ there is evidently more to it than 'meets the eye'. Can anyone account for this?