non-traditional sequencer
Hey guys, I'm working on a patch that arranges and assigns a set of buttons to be triggered sequentially and cycled through. Clicking on each button enables/disables and reorders its position in a coll. Technically, it isn't the button that is being fired by the coll, but an associated id, stored after clicking on the button.
Any mouse click (must not be a click on a button) will step through the coll, which cycles through any id's stored inside. I'd like to do is have each button (or a comment beside each button) display the position that it holds in the coll.
Does anyone have any ideas or suggestions? I'm open to anything, even if it doesn't involve using a coll and is completely different than what I have here. Also, does anyone know of any Max patches that resemble what I'm doing here?
bumping this