Object Defaults Overwritten in M4L

    Apr 18 2014 | 12:27 am
    Why is it that Object Defaults are overwritten in M4L? Even when cutting and pasting objects into a M4L patch it seems that appearance settings are overwritten. This is very frustrating to have to manually set these parameters over and over when trying to build devices with any kind of customized look (the defaults are kinda ugly...)
    Is this a bug or an intentional "feature"?

    • Apr 18 2014 | 10:57 pm
      Funnily enough I asked them the same thing this week and they said that object defaults are not supported in M4L...