one jit.window across two displays

Marcel Wierckx's icon

Hi,

Back before 10.9 you could make one large jit.window, for example 2560x720 pixels, to cover two displays. But now MacOS 10.9 doesn't allow this - when I drag the window to where I need it half of it disappears from one of the screens. Anyone know a trick to get it to work as before?

Marcel

Marcel Wierckx's icon

really? there's nobody else here that's had to deal with this?

yaniki's icon

Confirmed. I face this problem too. My solution is: render graphics to texture and use 2 additional render context and 2 [jit.window] (so, total number of context is 3, and all of them should be shared), and finally to split the texture into two contexts connected to [jit.window]s. Sounds a bit crazy, but in my case works perfectly. I used this technique for example in this work (with 2 video beamers): https://vimeo.com/100799649

Another solution is video splitter (Matrix Triple/Dual Head 2 Go or something similar).

Spa's icon

osX/System Preferences -> Mission Control-> uncheck 'Displays have separate Spaces'

yaniki's icon

@SPA

Haha... great... as I remember I spent a day working on my solution... ;-)

Marcel Wierckx's icon

THANK-YOU Spa! I poked through System Preferences but did not think to look there. What a relief.