one jit.window across two displays
Hi,
Back before 10.9 you could make one large jit.window, for example 2560x720 pixels, to cover two displays. But now MacOS 10.9 doesn't allow this - when I drag the window to where I need it half of it disappears from one of the screens. Anyone know a trick to get it to work as before?
Marcel
really? there's nobody else here that's had to deal with this?
Confirmed. I face this problem too. My solution is: render graphics to texture and use 2 additional render context and 2 [jit.window] (so, total number of context is 3, and all of them should be shared), and finally to split the texture into two contexts connected to [jit.window]s. Sounds a bit crazy, but in my case works perfectly. I used this technique for example in this work (with 2 video beamers): https://vimeo.com/100799649
Another solution is video splitter (Matrix Triple/Dual Head 2 Go or something similar).
osX/System Preferences -> Mission Control-> uncheck 'Displays have separate Spaces'
@SPA
Haha... great... as I remember I spent a day working on my solution... ;-)
THANK-YOU Spa! I poked through System Preferences but did not think to look there. What a relief.