open amxd files in a Max patch

    Oct 31 2014 | 2:42 pm
    I'd like to distribute some M4L patches to people who don't necessarily own Live, via patch that they could open with Max Runtime. Is there a way to open a M4L device directly into Max/MSP without owning Live? For example, something that loading a amxd file into poly~ or into vst~ (of course with all Live-specific features being disabled). I know of course that copy/paste works quite well to convert amxd patches into maxpat patches. But as I have a significant number of M4L patches, that I constantly update, I'd rather like to avoid doing such manual operations each time I create a new version of the amxd file.
    The method of editing the .amxd file (removing the first binary characters before the curly bracket and replacing the extension from .amxd to .maxpat) is not reliable, as it works for some patches and not for the majority of them, as I could notice (Max just does not open the patch).
    Any ideas?

    • Not that I know of. BUT max 7 will be able to load max for live patches directly.
      Oct 31 2014 | 4:10 pm
    • Thanks for the info, let's wait a little bit then.
      Oct 31 2014 | 9:34 pm
    • deleted post. Sorry did not read well enough
      Nov 01 2014 | 1:07 am
    • Hi, I have a sequencer patch for M4L that I can open in Max 7, but how do I get it to start? I have activated the transport but nothing happens. Is there some Alberton Live "play" commando that is missing?
      Mar 28 2017 | 7:12 pm
    • I've also tried this and it didn't work. Apparently M4L devices can only be controlled from Live's transport.
      Mar 28 2017 | 11:31 pm