I have a video that tiles seamlessly ie. the left and right edges match up.
I'd like to scroll the video from side to side, tiled - as the video scrolls off the screen to the right, it scrolls back on from the left.
Ideally I'd like to modify this scrolling speed.
I can kind of see how to do it using jit.matrix and some kind of ramp to keep it scrolling, but is there a better approach, possibly using some of the OpenGL acceleration?
I imagine you could send two copies of the video to jit.gl.textures and have them appear on the same jit.window, and position the textures appropriately?