particle sistem
Hi, I've created a very simple particle system, it works with a matrix where is stored the particle position(plane 0,1,2) and it's velocity(plane 3).
Max Patch
Copy patch and select New From Clipboard in Max.
But the jit.gen code has an unexpcted behavior, it shouldn't effect the particle velocity but... it does... why?
Do I've misunderstood the swiz and vec objects?
f***
I always act like a noob on this forum...
when I've added the life plane I didn't changed the matrix named "particelle" (italian for particles).
Max Patch
Copy patch and select New From Clipboard in Max.
now it works:
sorry again.