I am trying to build a particle system that obeys the jit.phys objects. I want the particles to be attracted to jit.plato objects by using jit.phys.ghost. I managed to do that by tweaking the Physics Patch-a-Day 5 (force system) and it works great. My only problem was the amount of particles; I wanted to have many more on my patch.
So I went on looking around in the forum and I came across the gen particle example. It's perfect because I can get the exact amount of particles I want. I started tweaking it and removed the blackhole math from it. However, I don't seem to be able to apply jit.phys.ghost forces on the particles created by the jit.gl.mesh object.
Is it possible to apply the jit.phys.ghost forces on the particles created by the jit.gl.mesh object ?