I have something like 280 loadbangs in my patch, and i thing this is the reason why it starts reacting properly after more than 60000 milliseconds. Which I know you know is a minute ;-)
I wish to have just onebang which drives sequentially the other ones,as i read this could speed up performance.
But If everything was in the same window, no problem: just a [t b b b b b b etc.] would have done it. But what if I have multiple subpatchers (so no direct patchords)? I don't know what's the best way to efficiently do that.
Ah… and I *hope* the slowdown is a loading issue and not another one...: 280 loadbangs to trigger in order is not a very fun game ;-)