Pattrstorage Morphing tricks
Righto -
I have finally learnt a little bit of pattrstorage trickery, preset
interpolation being the current fave, but I would like, if I may, to ask
one or two questions:
I have a set of number boxes that are set with the mouse. I would like
to have a "current state" that I can morph into a "preset state". The
"current state" should be automatically saved while editing the values
with the mouse.
I tried this using "numbox->T B->Store 0" and then interpolating between
0 and 1 (the preset state) but of course this will make the numboxes
move, overwriting preset 0 on the way....
Is there any workaround for this? I imagine there are loads... Or will I
"have to" use a "Store 0" button? That solution will definitely be
doable for me, as I wouldn't mind mapping a controller button to this.
Also, are there some good strategies for "saving last state" as Stefan
hinted elsewhere? I am looking for any and all hints to making the whole
pattr system click with me.
Andreas.
Possibly you could use the mousestate object to automatically store your current state each time you release the mouse button. Save it into some dedicated, not-otherwise-accessible pattr preset (maybe 0 would be OK, but I'm not sure, maybe you'd need a higher one). This would be fine for your "saving last state" question too.
--CJ