[pattstorage] how to avoid the very long loading time

    Sep 14 2010 | 3:32 pm
    Hi, I try to use [pattstorage] to create a multi level preset system it works fine but once I reach the 3rd level my patcher takes a very long time ( several minutes ! with a complex patcher) to load. I think it is the [pattstorage] in greedy mode that takes ages to build a path to every parameters, I say so because each time I change the scripting name I got the rainbow wheel for minutes every thing works fine once loaded, but it is not very convinient on stage
    any ideas to improve this amigos ?
    thanks a lot
    here is a simple exemple, it doesn't takes minutes but enough to see the rainbow wheel and investigate

    • Jul 29 2014 | 11:14 am
      I have the same issue, I am guessing it could be also from the multi-level patter and autopattr objects.
      Any solution to this?